Hightouch Lightning Sync Engine — Warehouse-Native Change Data Capture (2026)
Official Hightouch Lightning sync engine documentation. Original queue URL (/docs/syncs/live-syncs) returned 404; docs restructured — "Live Syncs" branding replaced by Lightning sync engine.
Key facts surfaced (2026-05-20):
- Computes change data capture (CDC / data diffing) directly in the warehouse rather than on Hightouch infrastructure.
- Up to 100x faster than Basic engine for datasets with 100k+ rows; stores previously synced data in
hightouch_plannerschema. - Enables features unavailable on Basic engine: Journeys, Warehouse Sync Logs, Audience Snapshots, Match Booster, Identity Resolution.
- Requires write access to warehouse (Basic engine is read-only); maintains
hightouch_plannerandhightouch_auditschemas. - Migration from Basic → Lightning supported; reverse migration is not supported.
- Note: Lightning engine is a batch sync optimization, not a real-time streaming solution; for sub-second streaming see Hightouch Events (
/docs/events/). - Curriculum reference: latency gap discussion for
configure-cloud-streaming-activation-destination(Module 13); partner to Fivetran Activations Live Syncs.